Kanon – Yes, it is another Kanon post on why I think someone should die.
I gave up a few days ago and started actively trying to find out information about the original Kanon and the game. For the most part, everyone seems to agree that the story in the Kanon remake is headed in the direction of the original animation/game. After all, it is a “remake” and not a retelling of the story.
Still, the fact that the series has been extended from 13 to 24 episodes gives Kyoto a chance to use some artistic license. From what I’ve read on other blogs and in the various wiki articles on Kanon, it appears that they will not take the chance that has been given to them.
It would take some balls to actually change the story for two reasons. One, it would mean altering a story that has already gained great fair in the anime community. Two, in particular anime fans fanatical enough to start blogs would bitch and whine about it for the rest of the year. For that matter, there is a healthy amount of B&W’ing at the moment about the show, the story, the way things were animated, etc. Imagine if they did something the blogging community didn’t like!
There are plenty of reasons not to change the story other than the two I mentioned. Most are probably sentimental. In two of my previous Kanon post there is mention that the story could benefit from some “real loss.” Usually what I meant by this comment is that the story should forego the miracle and just let what happens, happen.
In particular, the story has been a series of meetings, story, drama, and then a miraculous event. It has been very entertaining; also, sadly it has been a bit repetitive in that respect. There hasn’t been any risk or danger to our hearts. We can feign fear that something will happen to the characters, but in reality no one thinks that something unexpected will occur.
As I implied, I did not see the original Kanon, but there is enough information on the net to simply lookup what will happen in the remake. The correlation has been consistent.
I want something different at the end of Kanon not because the I simply what a different story. I think that the story has followed a set rhythm of meeting-story-event-miracle. What that type of story has said, has already been said. When the story ends and everything is as was expected, what has the viewer (we) learned? What exactly did we take away from the Kanon story that we didn’t receive from, say, the Makoto arc?
In my previous post badger11 stated that the show had already had opportunities to express loss to the viewer. He also stated, “I suppose you can also consider Yuuichi’s lost memories part of the loss in this story.”
That, in a way, is what I was trying to express. Kanon keeps telling us the same thing over and over again. Miracles can happen, that’s all well and good, but bad things happen too. In my opinion the Kanon remake will do itself a great disservice if it ends the way everyone assumes it will end.
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As much as an Ayu fanboy that I am, I would let her be the sacrifice if it meant a better overall story.
There’s been a few times when I wanted to the show to be done so that we can find out the answers to everything the show had brought up. I know that the two most vocal camps have been Ayu and Nayuki and KyoAni has a great chance to take have a different ending, such as a Nayuki ending. But I prefer an ending with Yuuichi and Amano or maybe even Shiori’s nameless classmate. But that’s just me ;)
Even in the game Ayu is obviously the MOST main of the girls. Even if you dont go her route she’s still the most prevalent lead female until a point. So she’s just the obvious choice for an animated versions ending. I dont think they chose her (kyoani) cuz TOEI did, but because she’s so much more integrated into the original game as well. I dunno, i mean i own the game and every time ive played thru she always seemed to be around the most and stick out the most no matter what i did. So yeah. D: